Awesome, but Impractical: A lot of Armors are this due to Crippling Overspecialization most can only fit a certain playstyle and/or a certain biome.There's also generators for powering equipment, especially late tier generators.They look awesome but require a lot of materials to make them. And even they also require fuel constantly and you need big, space consuming batteries to store the energy when they're not running. In fact they only really become practical if you automate them using Item Transfer Devices. Subverted with most of the weapons, most of which end up being practical as well as awesome.Bee Afraid: Beehive biomes routinely feature hostile sparrow-sized bees. Starbound save game gone frackin mod#īFG: Many of the later guns introduced in this mod are this, with special shout-out going to the Hailstrike, which is basically a laser minigun.and eagle-sized ones, which spawn swarms of the smaller ones. Some of them can also inflict a reduced speed debuff on the player due to their large size. And now the Hailstrike has been dethroned by the Atom Smasher, an oversized gun that's two-thirds bigger than the player and when fully upgraded fires a beam capable of melting through both enemies and scenery.Big Boo's Haunt: The Haunted Forest and Haunted Graveyard subbiomes.Blackout Planet: Lightless planets, which are Exactly What They Say On The Tin.Bloody Bowels of Hell: Think the flesh and heck biomes of the main game are disturbing? Wait until you encounter Atropus worlds.
Boring, but Practical: Certain items can become this in particular, armor sets that don't suffer from Crippling Overspecialization can become this.One great example is Xithricite Armor: offers very little in the form of bonuses, but it can protect you from the atmospheric effects of Aether Worlds, Radioactive worlds, Gas Planets (both gasses and pressure), Atropus worlds, and a large majority of the things found in The Frozen Wastes. The rest can be covered by an EPP with the Immunity Field upgrade. Carbon Shortswords: They swing extremely fast and cause bleeding, yet they offer no other effects.Bubblegloop Swamp: Bog planets join the swamp subbiome from the vanilla game as the representatives of this trope.A lot of Frackin content is definitely of a darker tone than standard Starbound.The Delta Freya II mission compared to the vanilla main quest is a fine example of this.Ītropus worlds are a fine example of this, but far from the only one.Furthermore, one of the recent updates changes the graduation speech into how the Protectorate are already aware of the Ruin's presence.Death Mountain: Mountainous planets, which are rich with an ore called zerchesium.
Death World: Just like regular Starbound there are worlds that can kill you without the proper equipment.Old hazards (freezing, heat, radiation) are now separated into tiers.įrackin Universe however cranks this Up to Eleven.Starbound save game gone frackin how to#.
If that item can be created using a FU recipe, please update the crafting station's recipe list instead of creating a new page for a single recipe.
Starbooze, Science and Bees mods are included! Just be sure to have some generators and batteries to keep them going!